A simple learning project, created during my first two weeks learning Unity3D and the iOS platform. A basic asteroids clone, nothing anyone besides me would get excited about – and even I was only excited because it was the first playable game I’d ever put on the iPhone.
It lacks proper art assets and the menus are ugly if functional, but the gameplay is solid and the iPhone version has full Game Center support, with achievements and leaderboards. You can’t see most of that in the web version, of course. If you’re curious anyway, or just can’t resist an asteroids clone, you can play it below. You’ll need the latest Unity plug-in, but unless you’re on linux, it should offer to install automatically.