Tag Archives: progress

Obstacles and Vehicles


Warning: Declaration of C_DataMapper_Driver_Base::define($object_name, $context = false) should be compatible with C_Component::define($context = false) in /home/geomys0/public_html/wp-content/plugins/nextgen-gallery/products/photocrati_nextgen/modules/datamapper/class.datamapper_driver_base.php on line 0

After writing the last blog entry, I came up with a different approach than I originally had in mind for obstacle avoidance; got it knocked out yesterday with little difficulty, though overall the day still felt unproductive compared to Monday … Continue reading

Posted in Geomys Games, Uncategorized | Tagged , , , | Leave a comment

Prototype underway!

Putting together a prototype of my next game project for the iPhone now. Had two primary work goals for today: getting myself set up to draw sprites in Unity (which isn’t hard, but it’s also a bit against the grain … Continue reading

Posted in Geomys Games | Tagged , , , , | Leave a comment